The Game Room: Battleship

Defend the armada from the enemy...but be careful, your adversary is cagey.
(takes a few seconds to download completely, but well worth the wait)

Game design by Jason Hotchkiss, December 15, 1999.

"...We have located the enemy fleet under the command of Admiral Kompter, but do not yet have visual contact. We suggest the best course of action is to fire at random into their vicinity and listen for the impact of the shells... 

...Our intelligence sources indicate the composition of the enemy fleet is the same as our own, and has likewise been forced to resort to the same tactics as ourselves. In accordance with the rules of war, fire will be exchanged one shell at a time and vessels lost will be announced immediately...

...As per your orders you have been placed directly in command of the fleet's guns. Select the target location by clicking in the left-hand grid below. The right hand grid shows the status of our own fleet. Information as to the remaining strength of the enemy will be relayed directly to your status bar...

...We believe this battle will not be over until one or other fleet is sunk in it's entirety. Our gunners await your commands. We're counting on you, Sir..."